@YogiKlatt-CIG just added it and we submitted it. Should be in the next build.
@YogiKlatt-CIG just added it and we submitted it. Should be in the next build.
This is not very helpful information. I need an issue council link with a gamelog and a dump. I didn't make any major API changes in 4.6. As others pointed out that...
Here is a great place to discuss new bugfixes, new issues encountered, as well as IC reports affecting the latest PTU release! Below you will find a survey to check...
Star Citizen Alpha Patch 4.6 Alpha Patch 4.6 has been released to all testers! Patch should now show: VERSION 4.6.0-PTU.11079139. Audience: All Backers...
Update 2: The judges have completed their deliberations across both categories, and it's time to reveal the winners: Winners DIGITAL CARD CATEGORY...
Just a high level note, cause i've been reading it a lot. As many have guessed, but some not. The Balancing is not Final, its not even implemented, the amount of...
This is quite a big rework to fix it, but eventually we will find the time to do it. We will first getting all the high prio stuff out of the way like the UI issues...
What headset do you use? What OpenXR implementation? Send me the issue council link and i will take a look
:thinking_face:
Trust me when I say that this is basically free performance wise and vram wise. It would be too much of a hazzle to support this in the engine, so no this is not...
Here is a great place to discuss new bugfixes, new issues encountered, as well as IC reports affecting the latest PTU release! Below you will find a survey to check...
Star Citizen Alpha Patch 4.6 Alpha Patch 4.6 has been released to all testers! Patch should now show: VERSION 4.6.0-PTU.11070272. Audience: All Waves Server Info: PTU...
So you are using the Direct Offsetmode (easier to play) mode but want the full pitch unlocked version when you are in ADS mode? Are there any other people who find...
It is using the OpenXR extension!
I haven't thought about this yet, but that is a good idea although i think it is not so easy to implement right now. I might wait for this until the new building...
Hey everyone, We hope you’ve been enjoying the native Experimental VR support we introduced over during the holidays in Alpha 4.5. The response has been absolutely...
some of our NPCs are ambidextrous and they agree, left handed reloads are a pain :smile:
As an animator, I'm more of a visual person. I don't always words good :smile: